Rules

RULES OF PLAY


Everything you need to know to play your first game is here in this rule book.  All you have to do is read through these updated game rules, find yourself a worthy opponent who also has a deck of OverPower cards, and go to it!

 

Entire Rule Book

 

Looking for a check list of every OverPower card available?  Well, there isn't one that is 100% complete.  But we do have a checklist from Marvels very own data base.  It's the closest checklist out there... so far:  It's very large page so download might be a little slow.

 

OverPower Checklist

Note: Checklist is a very large file...

 

Rules of Play

 

  

TABLE OF CONTENTS


THE OBJECTIVE: 2

THE CARDS: 2

     Power Cards: 2, 3

     Character Cards: 3, 4

     Basic Universe Cards: 4, 5

       - Universe: Training Cards: 5

       - Universe: Teamwork Cards: 6

       - Universe: Ally Cards: 7

     Tactic: Doubleshot Cards: 7

     Tactic: Artifact Cards: 7a

     Special Cards: 8

     Mission Cards: 8

     Event Cards: 8, 9 , 9a

     Location Cards: 9

       - The Home Base: 9, 10

       - The Battlesite: 10, 11

     Activator Cards: 11

BUILDING YOUR OWN DECK: 12

SET UP: 13, 14

     Front Line: 13

     Reserve: 13, 14

     Draw Pile: 14

     Power Pack: 14

     Dead Pile: 14

     Defeated Characters Pile: 14

     Missions Pile: 14

SEQUENCE OF PLAY: 14

     Who Goes First: 14, 15

     Drawing Cards: 15

     The Events: 15

     Discarding: 15, 16

     - Duplicate Power Cards: 16

     - Duplicate Basic Universe Cards: 16

     - Duplicate Universe: Training Cards: 16

     - Duplicate Universe: Teamwork Cards: 16, 17

     - Duplicate Universe: Ally Cards: 17

     - Duplicate Tactic: Doubleshot Cards: 17, 18

     - Duplicate Special Cards: 18

     - Duplicate Event Cards: 18

     - Duplicate Activator Cards: 18

     - Unusable Cards: 19

     - Other Discarding Considerations: 19

     - Special Discard Rule: 19

     Where To Discard: 20

     Placing Cards: 20, 21, 22

     The Venture: 22, 23, 24

     Conceding: 24, 33

     The Battle: 24

     The Fight: 24, 25, 26, 27, 28, 29, 30, 31, 32, 33...

     34, 35, 36, 37, 38, 39, 40, 41, 42

     Ending the Battle: 39

THE RESERVE CHARACTER: 40

VICTORY: 41

Of SPECIAL NOTE: 42

     The OverPower Code Rule: 42

     Inherent Ability: 43

     The Sum Deck Rule: 43, 44

     The Home Base Exception: 44

     The Fusion Rule: 44

     The Combination Exclusion: 45

     The Clone Rule: 45

     The Any Character Limitation: 45

     The Power Leach Target Rule: 46